Liero DS 23-10-2009

Pubblicato: ottobre 25, 2009 da kabir94 in Uncategorized


Schmendrick rilascia una nuova versione del suo porting per ds di liero, liero ds


– Added dirt/rock texture
– Added map display
– Added ninjarope rope
– Banned some weapons by default (see Known Bugs)
– No more interlaced level drawing!
– You can now save and share your levels!
– Levels are saved in ‘/data/lierods/lierolevels/’, unless you
made a folder called ‘lierolevels’ somewhere else, then they’re
saved there
– Level editor doesn’t crash anymore
– Fire to respawn changed to Jump to respawn
– Options are now saved; can be reset in Options menu
– File is ‘liero.options’ in root of flashcard

– Fixed ninja rope bug; now works long-range too
– Worm can no longer be hit while he is dead
– Fixed Map Change on Hit location bug

Current Features:
– Gameplay almost identical to the original
– All of the original weapons (see Known Bugs)
– Built-in level editor
– Simple AI opponents
– All original game modes (Kill ‘em All, Game of Tag, CTF and Simple CTF)
– Map display

To-Do (in semi-particular order):
– Multiplayer support
– Allow custom weapon/object/special object-options, as well as custom graphics
– Add ‘Floating Mine’-like glowing (red glowing pixels)
– Add level textures other than rock and dirt
– Names on bonuses
– Make AI ‘smarter’
– Maybe different AI levels (Easy, Normal, Hard?)
– Sound
– Blood
– Laser view
– Flash effect and camera shake
– Fix ninjarope (enable length adjustment, disable Skywalker worms)
– Stats screen? (Display kills/lives/time/flags per worm)

Known Bugs:
– Greenball is dirt texture instead of green
– Big Nuke uses up all sprites, and quite possibly corrupts your game
– Bullet type weapons and ‘bullet’ splinters have an incorrect color
– Weapons that don’t work correctly:
– Laser and controllable weapon types
– Fan

– Programmer: Schmendrick Schmuck
– Original Game & Graphics: Joosa Riekkinen:
– Special Thanks: PAlib community:

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